Conveyor Cafe
Chefs will be sending out cafe treats onto a looping conveyor belt. Ensure customers get their correct order by re-routing food through the use of conveyors!
Controls
Left Click (+ drag) | to place tile | |
Right Click (+ drag) | to remove tile | |
Left Click | to re-place order | |
Create path to trash | to throw out order |
How does it fit the "loop" theme?
A conveyor belt itself is a loop! It uses motorized pulleys that loop over a stretch of thick/durable material. In this game, the conveyor belts on the outer edges are also structured/placed in a loop.
Credits:
Game Design & Art
- ashleyad
Special Thanks
Music:
- "Shake and Bake" by Matthew Pablo (www.opengameart.org/content/shake-and-bake)
Sound Effects:
- Multiple sounds by SideArm Studios (www.sidearmstudios.com)
- “Broken Porcelain” by Soundsnap (www.opengameart.org/content/broken-porcelain-plates-rattling-in-cloth-bag)
Fonts:
- “Pixelfy” by Stefie Justprince (www.dafont.com/pixelfy.font)
- “Dogica” by Roberto Mocci (www.dafont.com/dogica.font)
Colour Palette:
- “1 bit Monitor Glow” by Polyducks (https://lospec.com/palette-list/1bit-monitor-glow)
Comments
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Incredible job on this, Ash! It all feels super polished. The moment you fall behind, it does become super chaotic haha. After a while I started opting to just restart the level rather than trying to salvage it whenever making a mistake.
Hey Logan, thanks a lot! Yeah currently the customer spawn rate is constant, I think I will adjust it to be more forgiving if the player falls behind ahaha
Appreciate you playing and leaving comments/feedback :D
Very nice!
Thank you!
very difficult but fun!!
Thanks! Yeah it can get a little chaotic. I'll have to play with the settings and try to balance it a bit more :)